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LV
1-0 · ATS 1-0 · O/U 0-1
at
LAC
0-1 · ATS 0-1 · O/U 0-1

NFL Week 2 · Sun, Sep 20, 4:05 PM ET

The number

Vegas
LAC -6.5
total 43.5
Our line
LAC -6.1
total 42.7
Raw model
LAC -4.6
LV 17.6 · LAC 22.2
no edge

Edge: spread 0.4 pts · total 0.8 pts · model weight 20%

Why

  1. 1.Our number makes it LAC by 6.1; Vegas has LAC by 6.5. That is a 0.4-point edge which is not enough to act on.
  2. 2.Power ratings: LAC #28, LV #9 of 32 on opponent-adjusted efficiency; last season's ratings anchor the early-season number.
  3. 3.LV's run game (133 rushing yds/game, 8th in the NFL) meets a LAC run defense that ranks 20th in the NFL (108 allowed).
  4. 4.Against the spread this season: LAC 0-1 (0%), LV 1-0.
  5. 5.Trust level: 20% on our numbers and 80% on the market, with 1 game of data behind the thinner side. Ratings this early are pulled toward the league average.

The trenches

Offensive line against the defensive front. Grades are ours, from where each unit ranks on these numbers.

LV line vs LAC front

LV BLAC D
MetricLVLAC allows
Line yards per carryyards the line is credited with on every run2.70 (#23) D2.89 (#15) C
Stuff rateruns stopped at or behind the line27% (#27) D17% (#23) D
Power success3rd/4th and 2 or less, converted on the ground100% (#5) A100% (#27) D
Sack ratesacks per dropback0% (#4) A2% (#27) D
Yards per carry4.0 (#14) C3.6 (#13) C

LAC line vs LV front

LAC DLV A
MetricLACLV allows
Line yards per carryyards the line is credited with on every run2.27 (#29) F1.91 (#2) A
Stuff rateruns stopped at or behind the line25% (#23) D40% (#1) A
Power success3rd/4th and 2 or less, converted on the ground0% (#30) F0% (#13) C
Sack ratesacks per dropback8% (#24) D13% (#3) A
Yards per carry3.3 (#28) F2.3 (#1) A

Receivers vs the secondary

Each passing game against the pass defense across from it, plus the receivers’ last games.

LV passing vs LAC secondary

LV DLAC D
MetricLVLAC allows
Yards per pass play5.1 (#22) D6.9 (#23) D
Completion %66% (#8) B66% (#27) D
Explosive pass ratepasses of 16+ yards3% (#30) F10% (#13) C
Passing yards per game163 (#27) D288 (#26) D
Sack ratepressure the front gets home0% (#4) A2% (#27) D
  • Ashton Jeanty: 45 yds/game on 6.0 catches over the last game, 2 TD (45)
  • Michael Mayer: 32 yds/game on 6.0 catches over the last game (32)
  • Tre Tucker: 27 yds/game on 2.0 catches over the last game (27)

LAC passing vs LV secondary

LAC DLV B
MetricLACLV allows
Yards per pass play5.5 (#20) C5.6 (#14) C
Completion %47% (#28) F43% (#1) A
Explosive pass ratepasses of 16+ yards10% (#19) C13% (#19) C
Passing yards per game216 (#17) C224 (#18) C
Sack ratepressure the front gets home8% (#24) D13% (#3) A
  • Ladd McConkey: 82 yds/game on 5.0 catches over the last game, 1 TD (82)
  • David Njoku: 58 yds/game on 5.0 catches over the last game (58)
  • Oronde Gadsden II: 32 yds/game on 2.0 catches over the last game (32)

LV

Points per game
27.0
allows 13.0
last game
27 pts/game
allowing 13
Rushing
133 yds/game
allows 35
Passing
163 yds/game
allows 224

QB Kirk Cousins (160 pass yds/game, 3 TD, 2 INT) · RB Ashton Jeanty (102 rush yds/game) · WR Michael Mayer (32 rec yds/game)

LAC

Points per game
14.0
allows 26.0
last game
14 pts/game
allowing 26
Rushing
52 yds/game
allows 108
Passing
216 yds/game
allows 288

QB Justin Herbert (209 pass yds/game, 1 TD, 1 INT) · RB Omarion Hampton (43 rush yds/game) · WR Ladd McConkey (82 rec yds/game)

Props to watch

All props →
  • Omarion Hampton went for 43 rushing yards on 12 carries in Week 1 (3.6 a carry).

    LV allows 35 rushing yards a game, best in the NFL against the run.

    FanDuel: 65.5. Projection 58. No edge either way; the game script decides.

  • Ashton Jeanty had 45 receiving yards on 6 catches in Week 1.

    LAC allows 288 passing yards a game, 26th of 32 in the NFL against the pass.

    FanDuel: 28.5. Projection 33. No edge either way; the game script decides.

  • Ashton Jeanty went for 102 rushing yards on 23 carries in Week 1 (4.4 a carry).

    LAC allows 108 rushing yards a game, 20th in the NFL against the run.

    FanDuel: 65.5. Projection 73. No edge either way; the game script decides.